Quinn Labs
Here's what we've built.
We build software for industries that move physical things. Waste, delivery, returns, growing, packaging. If you'd like something similar, let's talk.
7
Products built
Shipped, in build or in test
7
Industries
Waste, logistics, retail, horticulture, CPG, construction, membership
14
Days to first prototype
Working software, not slides
0
Slide decks sold
We show the product
Products
All work →WasteProof
Photograph an item, get one answer on how to dispose of it.
Deliverd
What happens after delivery — proof, condition and returns in one record.
Second Pass
Grading returned furniture from photos instead of opinion.
Grower Margins
Where a nursery loses money between propagation and dispatch.
How we work
Product first
The first deliverable is something you can open and use, not a strategy document.
Fast iterations
Two weeks to a working prototype. Then weekly changes against what the prototype exposed.
Evidence over opinion
We measure the thing the project is meant to change, and we say when it hasn't.
Real-world constraints
Depots, benches, warehouses and kerbsides. The software has to survive where the work happens.
Journal
All articles →Logistics
What happens after delivery?
The parcel arrives and the data stops. Everything expensive happens in the silence that follows.
Waste
Can AI reduce waste?
Only where the bottleneck is identification. Everywhere else it is theatre.
Method
Why evidence beats opinions
Every long argument in an operations business is a missing measurement.